Pure Movements

A series of algorithmic animations derived from an investigation of visual perception

The movements in this series are generated by algorithms. I establish behavioural rules from observations made in everyday environments and translate those into computational instructions. Using the aesthetic language developed in my photographic work I visualise the abstract algorithms in various environments.

Pure Movement 3, environment 3

installation (custom software, 3 structures each consisting of a Raspberry Pi computer and a 5" LCD screen)
February 2016

below:
- video recording of the installation
- visual reference grid 3.3, taken from my 'Everyday' photography project


Pure Movement 3, environment 2

installation (custom software, Raspberry Pi computer, video projector), site specific work, created for Gazelli Art House, London
December 2015

below:
- video recording of the projected movement
- visual reference grid 3.2, taken from my 'Everyday' photography project

Pure Movement 3, environment 1

digital video generated by custom algorithm
September 2015

below:
- video of the movement
- visual reference grid 3.1, taken from my 'Everyday' photography project

Pure Movement 2, environment 2

installation (digital video generated by custom software, computer, 3 video projectors), site specific work, created for Gazelli Art House, London
December 2015

below:
- video of the projected movement
- visual reference grid 2.2, taken from my 'Everyday' photography project


Pure Movement 2, environment 1

digital video generated by custom algorithm
September 2015

below:
- excerpt of digital video loop
- visual reference grid 2.1, taken from my 'Everyday' photography project

Pure Movement 1, environment 1

digital video generated by custom algorithm
September 2015

below:
- video of the movement
- visual reference grid 1.1, taken from my 'Everyday' photography project